Sunday, 19 January 2014

Modelling 2

Modelling 2

Modelling the body and hair. During this phase, I've use back what I have learn during Level 4 on 3Ds Max - extrude & bevel.

Besides that there's also a Youtube tutorial where it helps me to refresh on the two tool I can use to create and model more easily. Rather than creating extra vertices and adjusting them one by one.


Although this video has no audio, I've observed on how she create and make use of the tools.

Results:



Using extrude and bevel, I've manage to model out the body and hair for my character. However, this is the version of after using the turbosmoothing effect.


Low poly version of the body and hair.

After modelling the body and hair of the character, I've tried to explore and learn how to apply face texture on the head. However, I still haven't fully understand the principle of unwrap UVW, I feel it's quite confusing even after watching the tutorials from youtube.

Here's two example of tutorials I've watched to help me to understand more about unwrap UVW.








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